Spectator Mode Patch Notes
Oto zmiany wprowadzone w najnowszym patchu, który jak widzicie zmienił nazwę. Powodem jest to, że nie ujrzymy niestety w nim Varusa, na którego trzeba będzie jeszcze chwilę poczekać : ( [ PS. Napiszcie mi w komentarzach czy wolicie abym wrzucał wersje polską czy angielską ]
Spectator Mode!
Alistar
Spectator Mode!
- Spectate your Friends
- Added the ability to spectate games that friends are playing by right clicking their name in the buddy list
- Easily identify friends you can spectate by the eye icon near their name
- Featured Games
- The landing page will now host featured games that anyone can spectate
- Click the 'Watch Now' icon to view some of the most skilled players in League of Legends!
- Games cycle at regular intervals so be sure to check back often
- Directed Camera
- Implemented a directed camera mode that will automatically follow the action in game!
- The camera will seamlessly jump between champion fights and other critical moments
- Interesting events like Champion kills will be prioritized
- When multiple Champions are on the screen, the camera will automatically adjust to include them
- Timeshift Controls
- Spectators can now jump around the timeline of a live game to watch past events!
- Replay events in slow motion to review action-filled moments
- Spectators can now actively fast forward through the game
- Spectator announcer coverage will now report more events
- Updated spectator UI elements to respect colorblind mode
- Frostblade Irelia
- Rune Wars Renekton
- Added a new image for ignored Summoners in the buddy list
- Fixed several display inconsistencies when using Summoner Name Change
- Summoners must now be level 5 to talk in public chat rooms
- Level 1 summoners will still be able to join with read-only access
- Pending a hotfix, only game creators can invite players to games
- Added an indicator to show owned rune content when attempting to purchase a new rune
- Rune purchases past the usable rune limit will now be prevented
Alistar
- Now gains 1.25 Magic Resist per level
- Curse of the Sad Mummy cooldown reduced to 150/130/110 seconds from 170/150/120 seconds
- Now gains 1.25 Magic Resist per level
- Base Health increased to 460 from 424
- Incinerate Mana cost reduced to 70/80/90/100/110 from 80/95/110/125/140
- Molten Shield
- Fixed a bug where Molten Shield returned damage to turrets
- Duration reduced to 8 seconds from 15 seconds and cooldown reduced to 16 seconds from 30 seconds
- Mana cost reduced to 20 from 25
- Armor and Magic Resist increased to 20/30/40/50/60 from 10/20/30/40/50
- Updated playing against tips
- Movement Speed increased to 320 from 315
- Burning Agony
- Now has a short cooldown upon activation (to avoid accidental disabling)
- Base damage reduced to 35/50/65/80/95 from 40/55/70/85/100
- Crowd control reduction decreased to 10/15/20/25/30% from 15/20/25/30/35%
- Fixed a bug where Burning Agony was reducing the duration of blinds and silences by more than intended
- Sadism
- Cooldown increased to 75 seconds from 65 seconds
- Fixed a bug where using a ward could break Buckshot's sound
- Base health increased to 546 from 515
- Health per level increased to 90 from 85
- Base health regen per 5 increased to 7.5 from 6.5
- Base damage increased to 59.3 from 56.3
- Fixed a bug with Commando and Dragon Slayer skins that caused the game to hitch when first using Demacian Standard
- Fixed a bug where Counterstrike was stunning through spell shields
- Void Ooze slow reduced to 20/28/36/44/52% from 28/36/44/52/60%
- Iron Will Life Steal and Spell Vamp reduced to 5/9/13/17/21% from 5/10/15/20/25%
- Safeguard and Iron Will cooldown increased to 9 seconds from 8 seconds
- Now gains 1.25 Magic Resist per level
- Glitterlance
- Ability power ratio reduced to 0.6 from 0.7
- Mana cost increased at later ranks to 40/50/60/70/80 from 40/45/50/55/60
- Updated Wild Growth tooltip to reflect knock up ability rather than knock back
- Fixed a bug where Polymorph was interrupting Unstoppable Force
- Meditate
- Mana cost reduced to 70/80/90/100/110 from 70/85/100/115/130
- Highlander
- Fixed a bug where assists with Highlander failed to reduce Alpha Strike's cooldown
- Duration changed to 8/10/12 seconds from 6/9/12 seconds
- Bullet Time now deals physical damage
- Double Up secondary target damage increased to 120% from 115%
- Fixed a bug with the Ravager skin where Unspeakable Horror was not visually applying the fear tether
- Added a range indicator to Absolute Zero
- Now gains 1.25 Magic Resist per level
- Reckless Swing cooldown increased to 9/8/7/6/5 seconds from 8/7/6/5/4 seconds
- General
- Base attack damage increased to 52 from 49
- Base missile speed increased to 2400 from 1400
- Recommended items updated on The Crystal Scar/Summoner's Rift
- Animations updated for Overload, Rune Prison, and Spell Flux
- Overload
- Mana ratio reduced to 6.5% from 7.5%
- Ability power ratio increased to .4 from .2
- Overload base damage increased to 60/85/110/135/160 from 40/65/90/115/140
- Range reduced to 650 from 700
- Rune Prison
- Mana ratio reduced to 4.5% from 5%
- Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
- Rune prison duration reduced to .75/1/1.25/1.5/1.75 seconds from 1/1.25/1.5/1.75/2 seconds
- Spell Flux:
- Added a 1% mana ratio
- Missile speed reduced
- Bounce radius increased to 400 from 375
- Spell Flux now prioritizes enemy champions over Ryze
- Mana cost adjusted to 80/90/100/110/120 from 80/95/110/125/140
- Desperate Power:
- Passive mana component removed
- Active now adds 35/45/55 movement speed
- Base Health increased to 487 from 448
- Fixed a bug where Insanity Potion was reducing the duration of blinds and silences by more than intended
- Boomerang Blade bonus attack damage ratio increased to 1.1 from 1.0
- Starcall
- Duration of Magic Resist reduction decreased to 5 seconds from 8 seconds
- Mana cost increased at later ranks to 20/35/50/65/80 from 20/30/40/50/60
- Infuse will no longer target allied minions
- Astral Blessing armor bonus adjusted to 25/45/65/85/105 from 25/50/75/100/125
- Fixed a bug with Bilgewater and Northern Front skins that caused the game to hitch the first time Decrepify was used
- Rake mana cost reduced to 50/55/60/65/70 from 60/65/70/75/80
- Base armor increased to 20.5 from 18.5
- Now gains 1.25 Magic Resist per level
- Turtle Stance shield reduced to 60/95/130/165/200 from 60/100/140/180/220
- Fixed a bug where Majestic Roar was reducing Minion movement speed to 0 at rank 5
- Hungering Strike
- Damage reduced to 8/10/12/14/16% from 8/11/14/17/20%
- Zilean can no longer level up Rewind at level 1
- Turret base damage decreased but armor penetration and damage to minions increased
- Improved particle scaling on larger characters like Dragon and Baron
- Champion skin names will now be displayed on the load screen
- New option added: Show All Chat
- Cross-team chat in all games is now hidden by default
- Cross-team chat in spectated games will also be hidden by default
- If you enjoy competitive banter, opt-in using the new toggle in the 'More Options' menu!
- Fixed a crash that would occur when attempting to maximize the window while loading into the game
- Selected unit outlines are now improved to be less pixelated
- "Surrender Vote Failed" message no longer appears to the enemy team
- Announcements will now take up the same proportional amount of screen space regardless of the display resolution. The net result is a smaller size at smaller resolutions
- Deathfire Grasp
- Now builds out of Blasting Wand and Kage's Lucky Pick (total cost reduced to 2600 from 2610)
- Now grants 80 Ability Power and 15% Cooldown Reduction, from 60 Ability Power, 12 MP5, and 15% Cooldown Reduction
- Increased cast range to 750 from 650
- Active base damage changed to 25% +4% per 100 AP of the target's current Health from 30% + 3.5%
- Fiendish Codex cost reduced to 1125 from 1245
- Morello's Evil Tome
- Now builds out of Fiendish Codex and Kage's Lucky Pick (total cost reduced to 2330 from 2350)
- Now has Grievous Wounds active
- Sunfire Cape aura damage increased to 40 from 35
- Will of the Ancients
- Now builds out of Blasting Wand and Hextech Revolver
- Total cost increased to 2500 from 2100, combine cost reduced to 440 from 465
- Atma's Impaler, Manamune, Archangel's Staff, Randuin's Omen, Force of Nature, and Deathfire Grasp tooltips now update dynamically
- Fixed a bug where Randuin's Omen tooltip stated the incorrect slow duration
- Fixed a bug where Teleport could be used after being affected by Crowd Control effects
- Fixed a bug where casting Cleanse could interrupt Teleport
- Summoner Heal base value reduced to 100 from 145
- Changed Soraka Bot's Wish logic to help all allies instead of just those near her
- Changed logic for Master Yi Bot's use of Meditate
- Fixed a bug where Dominion bots would prematurely break counter-channel attempts on neutral points
- Fixed a bug where Caitlyn Bot did not learn all of her skills
Angielską
OdpowiedzUsuńMi milej się czytało po Polsku, ale Angielski umiem.
OdpowiedzUsuńCo za problem wrzucić obie?
OdpowiedzUsuńpl kurwa albo angielski i jakis spoljer czy jaki huj tłumacz kurwa nie kazdy jest pro elo hajt po angielsku kurwa no tak w szkolach uczy sie angielskiego ale niekture wyrazy to kurwa nierozumiem
OdpowiedzUsuńAngielski mówisz słabo.... Widzę ,że polski też by Ci się przydało troszkę jeszcze podszkolić... Ortografia i tylko same przekleństwa...
OdpowiedzUsuńAdaś wrzucaj po Angielsku, bo po Polsku nie idzie ogarnąć tych nazw przedmiotów i umiejętności :)
OdpowiedzUsuńPozdrawiam, Dewko
Po polsku ale nazwy itemów i umiejętności po angielsku :)
OdpowiedzUsuńPo Angielsku jest ok, do polskiej wersji zawsze możesz dodać odnośnik na końcu. Pozdrawiam
OdpowiedzUsuńobie wersje i tak można sprawdzić na stronie lol'a a gra jest po angielsku wiec lepiej w ten sposób.
OdpowiedzUsuńAngielska. Brzmi lepiej i przyjemniej się czyta. Inną sprawą jest to, że można przynajmniej się trochę angielskiego douczyć ; )
OdpowiedzUsuń